I am an Unreal Engine developer with over four years of professional experience building real-time applications, custom tools, and data-driven systems. I enjoy solving complex technical challenges and designing scalable systems that simplify workflows for artists, designers, and developers.

What I Enjoy Building

  • Unreal Engine tools

  • Gameplay systems

  • Data-driven workflows

  • XR experiences

  • Editor utilities

  • Pipeline automation

My career has taken me from developing immersive XR applications to leading Unreal Engine workflows for enterprise visualization at Ford Motor Company. Along the way I've had the opportunity to build production tools, automate workflows with Python, develop scalable rendering systems, and collaborate with multidisciplinary teams to deliver public-facing experiences.

Currently Exploring

  • Gameplay programming

  • Unreal Engine 5

  • AI-assisted workflows

  • Procedural systems

  • Technical design

  • Game development

Besides work I enjoy spending time with my wife and our cats in the kitchen creating messes and baking goods. If I have free time you can always find me playing video games or enjoying some anime.