I am an Unreal Engine developer with over four years of professional experience building real-time applications, custom tools, and data-driven systems. I enjoy solving complex technical challenges and designing scalable systems that simplify workflows for artists, designers, and developers.
What I Enjoy Building
Unreal Engine tools
Gameplay systems
Data-driven workflows
XR experiences
Editor utilities
Pipeline automation
My career has taken me from developing immersive XR applications to leading Unreal Engine workflows for enterprise visualization at Ford Motor Company. Along the way I've had the opportunity to build production tools, automate workflows with Python, develop scalable rendering systems, and collaborate with multidisciplinary teams to deliver public-facing experiences.
Currently Exploring
Gameplay programming
Unreal Engine 5
AI-assisted workflows
Procedural systems
Technical design
Game development
Besides work I enjoy spending time with my wife and our cats in the kitchen creating messes and baking goods. If I have free time you can always find me playing video games or enjoying some anime.